This image was created to support an early narrative idea where the player was reconstructing a run-down concert hall as they progressed through the story. This image represented the initial run-down state.
This is an early style exploration, rendering similar scenes in a painterly style reminiscent of the mid-20th century Disney movies and also in a flat, graphic style.
This is an early concept of a "Spirit Desert" world, which we eventually built for a demo, but did not ship in the final game.
This is an early concept of a space world with dueling nebulae.
This is a prop concept we used as the basis of a modeling and texturing test while evaluating outsource houses.
Assorted Fantasia Concepts
These are a small portion of the concepts I created while working on Fantasia: Music Evolved.