Here's some of the concept process behind the creation of Scout for Fantasia: Music Evolved.
The team wanted to have a wayward apprentice character which the player would be tasked with finding and then collaborating with to save the day.
Scout is the previous apprentice who, despite being incredibly talented, grew impatient with her studies and absconded with the magic imbued in the Sorcerer's Hat. By the time the player reaches her, a negative force called "The Noise" has spread throughout the worlds of Fantasia and she quickly agrees to help the player rid the worlds of this scourge.
In addition to concepting the character, I also created all of the high and low-poly models, textures, and materials used in-game.