Here's a bunch of characters I built for Dance Central Spotlight (2014). It was an incredibly short dev cycle (around 6 months), and the art team consisted of one person per sub-discipline, if not one person shared with another project/sub-discipline. I modeled and textured all of the main characters save for Taye. For her, I modeled the body and blocked out the clothing basemeshes before she was finished up by my buddy Mitchell Fletcher.