Dance Central Spotlight Character Art
Taye and Emilia

Taye and Emilia

Bodie and Glitch

Bodie and Glitch

Aubrey - The transparency on her blouse is actually a shader trick blending between two color maps according to a fresnel mask.

Aubrey - The transparency on her blouse is actually a shader trick blending between two color maps according to a fresnel mask.

Mo

Mo

Special unlockable dance suits.

Special unlockable dance suits.

Here's the full crew. We ended up changing the designs of these unlock outfits before shipping the game to avoid being confused with an existing IP.

Here's the full crew. We ended up changing the designs of these unlock outfits before shipping the game to avoid being confused with an existing IP.

Dance Central Spotlight Character Art

Here's a bunch of characters I built for Dance Central Spotlight (2014). It was an incredibly short dev cycle (around 6 months), and the art team consisted of one person per sub-discipline, if not one person shared with another project/sub-discipline. I modeled and textured all of the main characters save for Taye. For her, I modeled the body and blocked out the clothing basemeshes before she was finished up by my buddy Mitchell Fletcher.

More artwork