Here's a collection of 3D work from my time on Rock Band 4. We built a new set of character assets from scratch in a very limited amount of time. It was also the studio's first project utilizing physically-based rendering.
Towards the end of the project, I had the opportunity to sculpt a Rock Band take on a Fallout 4 Vault Suit, which was super fun. It was released in a free content update shortly after launch.